2022-02-17T10:54:39+01:00

I worked on IOHK's Crypto Bisons as a remote sound designer in a team of 6 people from 06/2021 to 01/2022. Our mission was to create the core concept of their first game linked to NFT on Cardano's Blockchain and prototype it. Initially started as a 2-month internship, I continued to [...]

2022-02-17T11:00:16+01:00

Lalla Khedidja is 1 of the 3 projects I worked on from 03/2021 to 06/2021 as my 1st year (Master 1) project at Cnam-Enjmin. We, a team of 5 students, developed a 15 min interactive experience where you embody Nelya, a child playing to ride her imaginary donkey toy in her [...]

2022-02-17T11:24:41+01:00

Metaphorder is one of the 3 projects I worked on from 03/2021 to 06/2022 as my 1st year (Master 1) project at Cnam-Enjmin. We, a team of 5 students, developed a full indie game that last from 10 to 20 minutes with puzzles based on non euclidean mechanics. [...]

2022-02-17T11:36:14+01:00

The Brittle Ones is a game made by Enjmin M2 students for their final project at the school. I've been asked to help the team by composing some music that would fit in the game. Don't Break is an action cue made for battle moments while Sweet Journey is a contemplative [...]

2022-02-17T11:52:47+01:00

Score Relief and The Cue Tube provided this film scoring competition in order to raise funds in support of the Backup Hardship Fund. I wanted here the music to really stick to the picture and emphasize what was happening on screen. The first thing that i felt with this animation was [...]

2022-02-17T11:40:03+01:00

At the crossroads of a fighting game and a shooting game, 51 BAFFES takes you to the heart of the mysterious Area 51. An alien and a janitor confront each other via telekinetic powers. The first one wants to escape, the second one is just doing his job.

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